https://youtu.be/vJBmeg_X26Q?si=YhuCvXy9YyZ7bXzf

DrawScatter and DrawArray are tools design for you to scatter, set dress, and create setups of arrays to very quickly populate your scenes without the hassle of technical setup. Plus a collection and start drawing your assets around.

<aside> 💡 As for all my tools, they are in the mindset to be usable in most workflow and pipeline

</aside>

Installation


To install DrawScatter and DrawArray I suggest to add the QP_DrawScatter folder to an Asset Library.

It will allow the modifiers to be found in the modifier menu

Library installation.jpg

Or you can drag and drop it from the Asset Library

Drawscatter_logo.png

drawscatter_modifier.png

How to use?


Just drag and drop the DrawArray or DrawScatter into your scene and assign a collection to the Collection

Or assign the modifiers to a curve or a mesh object. It will work with both and both have their own advantages

Drawscatter_modifiersetup.mp4

DrawScatter

Basic Setup

The tool is meant to be used as simply as possible. Apply the modifier or import the object from your Asset Library, and assign a collection of objects to scatter.

This simplicity is what makes it very versatile and allows you to combine it with itself and create much more complex setups (see Biome-like setup section).

Drawscatter_simple scatter.mp4